Microsoft Introduces Xbox One Adaptive Controller

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To open up gaming to more people who might normally miss out, Microsoft has unveiled the Xbox Adaptive Controller, a versatile new device that can be connected to a range of different accessories to cater to different players' specific needs.

Earlier this week, images of what appeared to be a more accessible Xbox controller emerged online. Our goal was to make the device as adaptable as possible, so gamers can create a setup that works for them in a way that is plug-and-play, extensible, and affordable. No release date for the Xbox Adaptive Controller has been announced yet but it will sport a $99.99 price tag (around Rs. 6,800) and be available exclusively via the Microsoft Store in the US. While this means it won't be an all-in-one solution right out of the box for many, it does make it possible to address a wide range of physical needs rather than just one.

Beyond supporting a wide range of devices, the Adaptive Controller is created to be reconfigured at a moment's notice - that way, it can be used by people with different kinds of disabilities and specific needs, and they can experiment with various configurations to find what works best for them, and for different games.

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"It allows them to socialise and compete with others on an equal basis, which has a positive effect on their wellbeing". We worked closely with them and directly with gamers who have limited mobility to assist in our development. "By working in partnership with Microsoft, we hope that today marks the first step towards a more inclusive video gaming culture".

Microsoft says that the device came together with advice from gamers as well as accessibility advocates, and with efforts at hackathons that it held in 2015 and 2016. The gaming industry has become more welcoming in recent years, and Microsoft itself has made some promising changes for vision-impaired users in its software.

This ties in with software capabilities on a system level which were introduced in the past year or so, which up until this point have let you customise the button layout and even use two controllers as one.

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