Bungie Turn Of Destiny 2's XP Throttling

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Over the course of the next week, we will be watching and reviewing XP game data to ensure that these changes meet our expectations, as well as yours.

XP progression is now still quicker if you grind public events, since it was being constrained by such a large margin previously.

We are about to get a lot of content in Destiny 2 next month.

For example, the amount of experience points would scale up when playing Crucible competitive matches or the Leviathan Raid, which it said were "longer or fixed duration activities". Following that, Bungie published a tweet on November 26 saying that the Destiny 2 API hasn't yet been adjusted to reflect the game change, while also stating that it takes 160,000 XP to level up. It hasn't announced any sort of sale to coincide with the trial just yet, but considering you can get the game for pretty cheap - with the Black Friday and Cyber Monday sales - you shouldn't have any trouble tracking down an affordable copy.

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"We are not happy with the results, and we've heard the same from the community", the post continues. Breaking its silence, Bungie has acknowledged that this "throttling" of XP at max level was indeed in place and that it would be deactivating the system immediately.

The problem for me was the secrecy of it. Destiny 2 is a very rewarding game as it is, Bungie just needed to be upfront about XP values, rather than trying to hide it.

The system was initially included so players wouldn't be able to easily gain Bright Engrams, which are rewarded when a player fills the experience bar after their character reaches level 20. Any additional updates to this system will be communicated to you via our official channels.

For a second time in as many days, Destiny's community felt wrong-footed. This prodded online reports from players who thought something was up, and Bungie has since posted a statement.

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