'Star Wars Battlefront II' Players Outraged Over Progression System, Microtransactions


Star Wars Battlefront 2 has done away with the season pass, but EA has fumbled in its replacement, introducing loot boxes that award credits and perks.

When Star Wars Battlefront II launches later this week, most people won't be playing as the iconic figures from the films.

One gamer estimates that before today's discount, it would have taken about 40 hours to unlock Darth Vader without spending extra money.

The outrage began when a player, who purchased the $80 deluxe edition of the game, complained on the Star Wars Battlefront Reddit page that Darth Vader was unavailable as a playable character until they gathered enough in-game credits to purchase him. In a Battlefront 2 subreddit, the official EACommunityTeam response confirms that it takes 40 hours to unlock special Battlefront 2 characters, including Darth Vader and Luke Skywalker. In response to the outpouring of frustration by the community (and netting EA the "most downvoted Reddit post ever" honor), prices to unlock heroes have been reduced by 75%. EA is selling a Star Wars game where the most identifiable Star Wars features have to be eventually unlocked. A week ago, EA claimed they would change how progression worked in the online progression of the game, due to player feedback regarding loot boxes.

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The statement has gone on to become one of the most hated comments in Reddit history, with fans going on to bash EA.

The six heroes won't be unlocked immediately, despite the fact five them were playable in the first game. Every new game that I've bought for the past year, I've checked to make sure that EA was not involved before paying. Based on what the studio has seen in the early access trial happening now for Xbox One and PC gamers, DICE thinks this will make earning these Heroes an achievement, but one that will be accessible (read: doable) by all players.

To that end, Wasilczyk says the company welcomes the conversation, so much so that developers will be hosting a Reddit AMA on Wednesday. While I've enjoyed what I've played thus far in EA Access, the looming presence of its loot boxes blemish the overall presentation, and it now serves as a reminder that at their worst microtransactions aren't just unappetizing side dishes in a three-course meal - sometimes they spill out onto your dessert and make that taste a bit awful, too.

We appreciate the candid feedback, and the passion the community has put forth around the current topics here on Reddit, our forums and across numerous social media outlets. "We used data from the beta to help set those levels, but it's clear that more changes are needed". For those of you looking forward to playing the Star Wars™ game you've been waiting for, thank you, too.