This will task players with defeating increasingly-difficult bosses and building a deck while progressing through a classic fantasy-inspired dungeon crawl.
Kobolds and Catacombs was revealed at BlizzCon today, and will dive into the subterranean world of the kobolds and the things they find (and run away from) while digging and scavenging underground. If you lose you have to start over with a novice deck from your class of choice.
If you aren't familiar with it, Hearthstone is effectively Blizzard's answer to "Magic the Gathering" and other trading card games. Kobolds and Catacombs will bring legendary weapon cards for all nine classes, even if they have never had weapons before. If you break open this chest, you will gain a new treasure card such as Tolin's Goblet, which reads "Draw a card".More news: Actor Lou Diamond Phillips Arrested On DWI Charge
This new single-player campaign is certainly the most intriguing yet. Cards with the recruit effect will summon a minion card from your deck to the field. This golden card is available only during BlizzCon; you won't be able to get it in a card pack or craft it later. Those daring enough to courageous the hazards and monstrosities of this subterranean realm will have ample chance to stuff their bags with awe-inspiring treasures in the form of 135 wondrous new cards. The first weapon that was shown off during the Hearthstone panel was the Priest's Dragon Soul weapon that lets players summons a powerful dragon with five attack and five health after they play three spells. Gather Your Party lets you recruit a minion from your deck, Crushing Walls destroys your opponent's left and right minions. In addition, the expansion will give each playable class a legendary weapon.
Kobolds and Catacombs is scheduled to launch in December and will be the final part of the Year of the Mammoth. While there are plenty of new cards to get revealed still, but the PVE is what I'm here for.
Kobolds and Catacombs will introduce a new single-player mode called "Dungeon Run" that is unlike anything that the developer has done in the past for the free-to-play game.