Super Mario Odyssey Sells 2 Million Copies in 3 Days


The console has already sold over 7.5 million units. (Compare that to the PlayStation 4, which has sold nearly 70 million units in a shorter timeframe). However, once you've finished the story and defeated the final boss, if you return to them, you'll notice that they're opened a bit and a bright light is seeping out from them. That's thanks to a number of smart decisions on Nintendo's part.

After receiving a fair amount of criticism for content droughts with the Wii U, Nintendo has made sure that the Switch wouldn't follow that same path.

That million-seller milestone has been struck in just three days, with the company now hoping that the excitement that has surrounded Nintendo Switch and Mario's globe-trotting adventure will provide them with "a big edge" as the holiday season approached.

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Via Eurogamer we learn that the company has sold over two million copies of Super Mario Odyssey in the three days since launch, including bundle and digital sales. This newest title in the Super Mario series received many awards this year at the largest game shows in Western markets, such as E3 and gamescom, and consumers had high expectations leading to its release. Demand outpaced Nintendo's manufacturing capability, leaving many fans empty-handed.

In the same fiscal, Kimishima also reiterated Nintendo's plan to re-manufacture the NES Classic in 2018. Not bad for what amounts to a nostalgia cash-in. Fortunately for Nintendo's mobile division, Tom Nook is coming. However, Nintendo claims that despite this impressive numbers, the game " had not yet reached an acceptable profit point". Since it makes use of a completely different monetization system (read microtransactions), Nintendo was willing to rake enough profit to consider it a success. Nintendo suddenly finds itself in a good place. It's finally making games and hardware that people want to buy. There's plenty of competition for gamers' dollars. The ultra-powerful Xbox One X is set to launch in November.