Destiny 2 PC Will Include FPS Counter, Frame Rate Target Option


This week, Bungie gave a few more details on that subject to help PC players understand what will and won't work, and how it might affect their Destiny 2 experience. The option reduces loading times comparatively, with the trade-off being that Skill is no longer factored, so there's no guarantee that your opponents are near the same level as you. As such, here's a list of the major adjustments in the PC Beta. To address some of the biggest complaints made by players in the "Destiny 2" console beta, developer Bungie will be applying several changes.

The first way that these changes will be implemented is by shortening Quickplay matchmaking times.

"As a part of our security efforts, we have designed Destiny 2 for PC to resist all attempts from external applications to insert code into the game client", Bungie said. For example, in Quickplay, the Control game type has had the winning score increased from 75 to 100. Because too many matches were shorter than we expected (some Guardians weren't even able charge their Super) we've extended the trigger for the Mercy rule so it will come into play less often.

Bungie has also revealed that while the overlay functionalities of hardware performance monitors will not be compatible with the game, they will still be able to function in the background.

A new trailer for Destiny 2 has been released, and this one focuses on the game's competitive multiplayer gameplay.

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Bungie has fixed the infinite Super glitch, which allowed the players to gain a unhindered Super Ability if they got on a Sparrow bike at the right time.

Another issue found with the help of our friends in the console Beta.

FIXED: Warlock Glide Glitch This bug was awesome... "We agree it was taking a bit too long to cook up a Super". They've also fixed the Infinite Grenades Glitch, as well as the problem with the Warlocks' Melee Range. Our PC friends will get a chance to experience a world with consistent base melee ranges. Further, grenades were tweaked to do more damage in PvE mode, Supers' recharge times were lowered, and there was an increase in Power Ammo drops for PvE.

The PC beta, however, will not be exactly the same as the one that players on consoles experienced, as Bungie applied several changes to improve the experience.

"The PC beta has been updated with our new values and will provide much more power ammo in PvE than what was found before". Heavy ammo can also be directly farmed from all Yellow Bar Combatants. The PC version is scheduled to be released on October 24. The beta will then open to everyone on Tuesday, August 29, and run through Thursday, August 31.