'Splatoon' will be getting an Anime next month

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The Wii U may have been an unmitigated flop, but at least one good game came out of it: Splatoon.

Announced in January alongside Nintendo Switch, the game includes both standard and special weapons, amiibo support, new stages, new abilities, the Inkopolis Galleria where players change up their appearance with some spiffy fashion choices and plenty more.

Splatoon 2 releases next week, and if you're the type to wait on reviews before making a purchase, scores for the paint shooter have dropped. You play as an Inkling - a half-way human, half-way squid being - who can spray surfaces with their coloured ink using guns, brushes and other tools to swim through and access certain areas. It's also a useful introduction to the controls of the game, which have retained the motion controls from the original. Splatoon 2 pitches itself as a continuation of the ink-spraying original but at times doesn't quite feel like there's enough content to justify that generational leap.

Splatoon 2 launches this Friday worldwide.

The ink you spray now has little bits of glitter in, and looks wondrous. At first Splatoon 2 might look like a small graphical upgrade over the original, but comparing the two side-by-side reveals a wealth of refinements and upgrades.

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Pleasingly the game does have an ample single player campaign to get stuck into, and for new players it provides a great opportunity to get to grips with different weapons and play styles. Now, although you'll have to crack a level with the assigned weapon to begin with, you'll be able to replay with any weapon in the game that you possess.

Even the weapons can get you smiling - one, for example, is just a bucket, which you use to chuck ink around. It's this attention to detail that warrants comparisons with even the most serious of shooters like the Call of Duty or Battlefield series; indeed anyone chiding Splatoon players for enjoying a "kiddie" game needs to get up to speed, ink splatting has never been a more serious business.

Sometimes, you might have to climb one set of platforms, then hit the target once again - avoiding panic when the levels reshape themselves or clusters of enemies appear is a key element of the single-player campaign. The five worlds in the single player story are great - inventive, fun, challenging, and some of them are surprisingly long and can be hard to tackle. In particular, the single player Hero Mode gets a massive and much-needed overhaul. Unless you immerse yourself in the game's single-player, known as Hero Mode, everything the multiple has to offer is up for you to discover. The primary objective isn't to kill your opponents and rack up points, but to cover the battle arena in as much ink as possible before the time limit runs out.

If you're new to the world of Splatoon, it takes place in the distant future, where all humans have died out but cephalopods (squids and octopi) have taken to the land, adopted a more human-like appearance and made a decision to continue the culture of street fashion and pop idols. Defeating a boss Salmonid, while holding off the rest of the Salmonid horde of course, will spawn Golden Eggs, which must be rescued by your team, grabbing several of them in each wave. This mode opens up when you've done well enough in Ranked Battle to achieve a B-minus ranking and reckon that you possess the skills to take on the big beasts.

"Splatoon 2 is fast-paced, frantic, mechanically sound, and most of all fun." . Lots of paint. It's a classic Nintendo take on the shoot 'em up formula; replacing realistic warfare and real life weaponry for playful equivalents that fire out globs of colourful splosh which help you win whichever game mode you're playing.

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