Valve shuts down Steam Greenlight, replacing it next week


Valve has shut down Steam Greenlight in preparation of the launch of Steam Direct next week.

The reason for the switch to Steam Direct is that Valve realised people's tastes are far more diverse than the small curation team at Valve could predict. On their voting process, Valve also said that "there are some titles that will not be Greenlit, due to insufficient voter data or concerns about the game reported by voters".

As of today, Valve is not allowing submissions to the Greenlight program and has shuttered user voting on existing projects as well. "Over the next week, a team here at Valve will be reviewing the list of titles that have not yet been Greenlit and will be selecting the final batch of titles to pass through the Greenlight process". On June 13th, Direct will go live and developers can begin submitting their games. Almost 10 Million players have participated in voting in Steam Greenlight, but over 63 million gamers have played a game that came to Steam via Greenlight.

More information on the shutdown, as well as details on both Steam Direct and statistics from Greenlight's five-year reign, can be found on the Steam Blog.

More news: Trump sides with Arab nations against Qatar

Valve's emphasis with Direct seems to be on ease and convenience of developers' access to Steam, and aside from an initial $100 fee that is later returned, it's hard to argue otherwise. For better or worse (as an optimist I say better, though I could've done without certain titles), regular folks can now get their games on Steam as long as a target audience exists, and there's little denying the service has altered the way games are marketed and made.

Once Steam Direct launches Valve will still do a modest QA check simply to ensure that content is "configured correctly, matches the description provided on the store page, and doesn't contain malicious content".

Additionally, brand-new developers that we haven't worked with before will need to wait 30 days from the time they pay the app fee until they can release their first game on Steam. But to really stem that tide, we kind of suspected that Greenlight would have to go - a move likely to be welcomed by the many genuine developers who ended up stuck in the service's awkward limbo state for far too long, which led to some desperate dodgy dealings. All developers will have to put up a "coming soon" page on the Steam store for "a couple of weeks" before actually releasing their game.